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Release 9 is LIVE!
on Sunday, April, 07, 2019 11:43 AM

We have liftoff of Release 9. This is just the beginning gang! Expect Release 10 as quickly as next week. Lots to do!!!


 
RE: Release 9 is LIVE!
on Sunday, April, 07, 2019 12:22 PM

Downloading as I type...... Can't wait to start it up!!!


 
RE: Release 9 is LIVE!
on Sunday, April, 07, 2019 2:51 PM

Yeah!!!!  Thanks for all your hard work!


 
RE: Release 9 is LIVE!
on Sunday, April, 07, 2019 7:15 PM

Started the download as I walked out the door for work.
Now I need to sit at work for 8 hours, knowing it's ready for me to play tonight...

#GonnaBeALongDay


 
RE: Release 9 is LIVE!
on Sunday, April, 07, 2019 8:29 PM

I'm not kidding that Release 10 will be no later than next week... Get ready for a flurry gang. We are just getting started.


 
RE: Release 9 is LIVE!
on Monday, April, 08, 2019 1:31 PM

That's amazing, thank you!

One bug I found is that when you leave open play and start a mission you begin it exactly where you left open play. I don't know if the mission script is even loaded at that point.
I had to restart the whole application to get a mission to start properly.


 
RE: Release 9 is LIVE!
on Monday, April, 08, 2019 2:28 PM

What all is coming in release 10? I'm sure you're being candid but still, I don't see anything in the other forums about version 10.


 
RE: Release 9 is LIVE!
on Tuesday, April, 09, 2019 7:43 AM

Because in open play, it's just a mission. You don't suddenly appear elsewhere.


 
RE: Release 9 is LIVE!
on Tuesday, April, 09, 2019 11:38 AM

No, what I did was this:

- Launch the program
- Select Open Play from main menu
- Click "launch". Now I am at Kaus II
- Hit ESC, which brings me to the main menu again
- Select Missions and start The Long Patrol
- I expect to be in the space dock near earth. But instead I am still at Kaus II and the mission script is not loaded. I'm still in Open Play.

The only way to play a regular mission after open play is to close the whole program and start it again.


 
RE: Release 9 is LIVE!
on Tuesday, April, 09, 2019 3:47 PM

OK... Now THAT is a bug! I'll check it out!


 
RE: Release 9 is LIVE!
on Wednesday, April, 10, 2019 3:41 PM

(moved to early access Q & A (R9 bug report)


 
RE: Release 9 is LIVE!
on Sunday, April, 14, 2019 3:17 AM

Dang, I was wrong. This project is alive and well! This makes me happy. Are you still planning on adding Hue support in the coming months? What about LifX? (I only own Hue but others probably own LifX as well).

Hue support in general probably will be the most helpful for part-time bridges.
edit: Did Hue come out with release 9?


 
RE: Release 9 is LIVE!
on Wednesday, May, 01, 2019 7:02 PM

Hue is on the way (as are a bunch of other integrations). Hue got delayed a bit for the MonoGame switch. As we add in the UI editors, you'll see Hue!


 


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